"The gaming industry, with all that’s happening around the world [COVID-19] and it’s really unfortunate but it’s made gaming the largest entertainment medium in the world. More than ever, people are spending time digitally, spending their time in video games”
Jensen Huang, CEO, NVIDIA Corporation [global manufacturer of computer graphics cards]
“The consumer market is now growing at a much faster pace than pre COVID-19 times. If we look at June and July sales, the market would have been 40-50% higher than last year's June and July. We clearly see the market growing double digit in gaming. That will continue”
Rahul Agarwal, CEO, Lenovo [global computer manufacturer]