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It looks to me like you might've gotten that job, SKC.
1. Place fuse 1 with both ends at one edge of the table. The two halves of the fuse shall be parallel and as close to each other without touching.
2. Ignite both ends of the fuse at the same time.
3. Hold the second fuse at the ready. Note where fuse 1 is about to burn out and ignite the correct end of fuse 2 using the very last spark (or as much as possible) from fuse 1. The correct end is the end closest to the burnt out location for fuse 1. At the same time, place remainder of fuse 2 towards the edge of the table where the ends of fuse 1 were placed.
4. Declare 90 second count begins.
5. When fuse 2 burns to the edge of the table, 60 seconds would have passed. At this time, ignite the remaining end of fuse 2. Another 30 seconds shall pass when fuse 2 is burnt out. Making a total of 90 seconds.
McLovin said:Lay the two fuses next to each other with the same coloured ends. Light one of the fuses at both ends and one at one end, with the first match. When the first fuse extinguishes, light the remaining unlit end with the second match.
So the first fuse will go for 1 minute and then once the unlit end of the second fuse is lit it will run for a further 30 seconds. Giving 90 seconds all up.
This won't work if the matches go out very quickly (ie you're not supposed to be able to light both ends with the same match).
Your getting hot. One logistical problem though. The first leaves no residual marks, so how will you determine the same length as the first with what you have available. Also, since you have just matches, how do you light the first at both ends? Will there be a lag in moving the lit match from one end to the other or do you use both matches to do this?
It is very similar to McLovin's and has the same simplicity, but avoids the lag between having to light both ends of one fuse when the ends are not together. It also doesn't require any fuse placement action be taken once the fuses are initially laid out, which make it simpler that SKCs.
McLovin's solution was much more elegant. All he needed was place the 3 ends of the 2 fuses together at the start without the 2 fuses touching each other (except at the 3 ends). Light the 3 ends with match 1, then light the last remaining end with match 2 when fuse 1 burns out.
McLovin's solution was much more elegant. All he needed was place the 3 ends of the 2 fuses together at the start without the 2 fuses touching each other (except at the 3 ends). Light the 3 ends with match 1, then light the last remaining end with match 2 when fuse 1 burns out.
Not sure that will work due to the non linear fashion of the burn, but worth doing the maths I suppose....later on.
Good point.
If the slowest burning minute length of the fuse is sufficiently long, it would be possible to light the remaining unlit end by curling it to touch its burning end. This would leave one spare match and show the interviewer that one has an appreciation for economy as well as accuracy.
Or you lit both and count 1 mississippi, 2 mississippi to 90.
Make a circle with one fuse so that both ends of it meet at one point. Place the 2nd fuse in a line with one end (it doesn't matter which end) starting from this same point but moving outwards from the circle. Light the three ends that meet with one match and start your count. When the circle fuse burns out (which will be at 60 seconds) light the other end of the 2nd fuse. At this time, the 2nd fuse will already have been burning for 60 seconds from the circle end, so this new burn will meet up at the old burn in 30 seconds, which gives your count.
Two easy ones.
#1
Swiss Rail run a non stop goods train on a single line track between two towns separated by a large mountain range (part of the Alps). The train leaves every morning at 9:00 am and reaches its destination at 5:00 pm. Because of the danger of fallen rocks and snow drifts, the train only travels during the day, so it makes the return journey the following morning at 9:00 am reaching its destination at 5:00 pm. Because of the nature of the path, it doesn't travel at a constant speed, but will be slow going up hill and a lot faster going down hill and of course these same hills will assist or resist in the opposite way on the return journey.
Both towns are in flat valleys that give the driver sufficient time to moderate the speed upwards or downwards so that the train always arrives exactly on time, should the train be behind or ahead of schedule. Being exact to the scheduled arrival time is more important to Swiss Rail than being early
The question. One Monday morning the train makes its outbound journey and the following day it returns. Without the driver intentionally trying to do so, will the train (using its exact middle point as reference) ever be at the same point on the tracks at the same clock time on that Tuesday's return journey as it was on Monday's outward journey?
Do both stacks have to add up to the entire deck?and
#2.
A blind person is given a standard (52) pack of playing cards that have 10 cards facing up and the remaining facing down. The cards have been shuffled, so the upward facing cards are distributed randomly throughout the deck. The pack is brand new and there is no way to tell if a card is facing up or down by feel.
The blind person is asked if he could deal out two separate stacks of cards (not necessarily with the same number of cards in each), so that both stacks have exactly the same number of upward facing cards.
Without the assistance of anyone else or a device of any sort, can he do it?
Nailed it.
Deal 6 equal stacks each containing 4 cards (& chuck the rest in the bin)A blind person is given a standard (52) pack of playing cards that have 10 cards facing up and the remaining facing down. The cards have been shuffled, so the upward facing cards are distributed randomly throughout the deck. The pack is brand new and there is no way to tell if a card is facing up or down by feel.
The blind person is asked if he could deal out two separate stacks of cards (not necessarily with the same number of cards in each), so that both stacks have exactly the same number of upward facing cards.
Without the assistance of anyone else or a device of any sort, can he do it?
Are both towns at the same level?
Do both stacks have to add up to the entire deck?
Deal 6 equal stacks each containing 7 cards.
There is guaranteed to be at least two stacks containing the same number of cards.
eg worst possible scenario is 1st, 2nd, 3rd & 4th contains 1,2,3 and 4 upward facing cards, which means the 5th & 6th contain none.
Does this solution satisfy the the terms of the problem statement ?
hmmm... thought so .Its meant to be just two stacks in total. Though I must concede that you have had him deal two stacks each with the same number of upward facing cards (0). Technically that is a solution, but I think pushing the boundaries of what the wording said:
The blind person is asked if he could deal out two separate stacks of cards (not necessarily with the same number of cards in each), so that both stacks have exactly the same number of upward facing cards.
A couple of marks for lateral thinking though.
getting closer ?
The question. One Monday morning the train makes its outbound journey and the following day it returns. Without the driver intentionally trying to do so, will the train (using its exact middle point as reference) ever be at the same point on the tracks at the same clock time on that Tuesday's return journey as it was on Monday's outward journey?[/B]
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