Wysiwyg
Everyone wants money
- Joined
- 8 August 2006
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My back testing had less than exciting results over various historical time zones.I have a trailing ATR stop which is working well and have now added the time stop - with the little testing I did, the results were inconclusive. Did is improve yours at all? (I am trying to tighten up my system by removing trades that aren't progressing as I expect...)
Cheers
S
Hi all,
Any ideas on how I might go about writing a time based exit? Trying to test the
following -
Exit when - stock hasn't risen by x% within y days/bars
I have seen ApplyStop being used, but keen to use an alternative if possible.
Cheers
S
Hi,
I am trying to run a backtest. Assuming I set a position size, what happens if I can only purchase 1 new position on any given day and the exploration / scan criteria returns 5 possibilities?
Does the backtester just choose the first (alphabetically speaking) candidate and buy that?
Are there any options to refine this?
Thanks!!
function CandlePattern(P)
{
global O, H, L, C;
O1 = Ref(O,-1);O2 = Ref(O,-2);
H1 = Ref(H,-1);H2 = Ref(H,-2);
L1 = Ref(L,-1);L2 = Ref(L,-2);
C1 = Ref(C,-1);C2 = Ref(C,-2);
global PatternName;
if(P == 0) { PatternName = "NearDoji"; Pv = (abs(O-C)<= ((H-L)*0.1)); }
else if(P == 1) { PatternName = "BlackCandle"; Pv = (O>C); }
else if(P == 2) { PatternName = "LongBlackCandle"; Pv = (O>C AND
(O-C)/(.001+H-L)>.6); }
else if(P == 3) { PatternName = "SmallBlackCandle"; Pv = ((O>C) AND
((H-L)>(3*(O-C)))); }
else if(P == 4) { PatternName = "WhiteCandle"; Pv = (C>O); }
else if(P == 5) { PatternName = "LongWhiteCandle"; Pv = ((C>O) AND
((C-O)/(.001+H-L)>.6)); }
else if(P == 6) { PatternName = "SmallWhiteCandle"; Pv = ((C>O) AND
((H-L)>(3*(C-O)))); }
else if(P == 7) { PatternName = "BlackMaubozu"; Pv = (O>C AND H==O AND
C==L); }
else if(P == 8) { PatternName = "WhiteMaubozu"; Pv = (C>O AND H==C AND
O==L); }
else if(P == 9) { PatternName = "BlackClosingMarubozu"; Pv = (O>C AND
C==L); }
else if(P == 10) { PatternName = "WhiteClosingMarubozu"; Pv = (C>O AND
C==H); }
else if(P == 11) { PatternName = "BlackOpeningMarubozu"; Pv = (O>C AND
O==H); }
else if(P == 12) { PatternName = "WhiteOpeningMarubozu"; Pv = (C>O AND
O==L); }
else if(P == 13) { PatternName = "HangingMan"; Pv = (((H-L)>4*(O-C)) AND
((C-L)/(.001+H-L)>= 0.75) AND ((O-L)/(.001+H-L)>= 0.75)); }
else if(P == 14) { PatternName = "Hammer"; Pv = (((H-L)>3*(O-C)) AND
((C-L)/(.001+H-L)>0.6) AND ((O-L)/(.001+H-L)>0.6)); }
else if(P == 15) { PatternName = "InvertedHammer"; Pv = (((H-L)>3*(O-C))
AND ((H-C)/(.001+H-L)>0.6) AND ((H-O)/(.001+H-L)>0.6)); }
else if(P == 16) { PatternName = "ShootingStar"; Pv = (((H-L)>4*(O-C))
AND ((H-C)/(.001+H-L)>= 0.75) AND ((H-O)/(.001+H-L)>= 0.75)); }
else if(P == 17) { PatternName = "BlackSpinningTop"; Pv = ((O>C) AND
((H-L)>(3*(O-C))) AND (((H-O)/(.001+H-L))<.4) AND
(((C-L)/(.001+H-L))<.4)); }
else if(P == 18) { PatternName = "WhiteSpinningTop"; Pv = ((C>O) AND
((H-L)>(3*(C-O))) AND (((H-C)/(.001+H-L))<.4) AND
(((O-L)/(.001+H-L))<.4)); }
else if(P == 19) { PatternName = "BearishAbandonedBaby"; Pv = ((C1 == O1)
AND (C2>O2) AND (O>C) AND (L1>H2) AND (L1>H)); }
else if(P == 20) { PatternName = "BearishEveningDojiStar"; Pv = ((C2>O2)
AND ((C2-O2)/(.001+H2-L2)>.6) AND (C2<O1) AND (C1>O1) AND
((H1-L1)>(3*(C1-O1))) AND (O>C) AND (O<O1)); }
else if(P == 21) { PatternName = "DarkCloudCover"; Pv = (C1>O1 AND
((C1+O1)/2)>C AND O>C AND O>C1 AND C>O1 AND (O-C)/(.001+(H-L)>0.6)); }
else if(P == 22) { PatternName = "BearishEngulfing"; Pv = ((C1>O1) AND
(O>C) AND (O>= C1) AND (O1>= C) AND ((O-C)>(C1-O1))); }
else if(P == 23) { PatternName = "ThreeOutsideDownPattern"; Pv = ((C2>O2)
AND (O1>C1) AND (O1>= C2) AND (O2>= C1) AND ((O1-C1)>(C2-O2)) AND (O>C) AND
(C<C1)); }
else if(P == 24) { PatternName = "BullishAbandonedBaby"; Pv = ((C1 == O1)
AND (O2>C2) AND (C>O) AND (L2>H1) AND (L>H1)); }
else if(P == 25) { PatternName = "BullishMorningDojiStar"; Pv = ((O2>C2)
AND ((O2-C2)/(.001+H2-L2)>.6) AND (C2>O1) AND (O1>C1) AND
((H1-L1)>(3*(C1-O1))) AND (C>O) AND (O>O1)); }
else if(P == 26) { PatternName = "BullishEngulfing"; Pv = ((O1>C1) AND
(C>O) AND (C>= O1) AND (C1>= O) AND ((C-O)>(O1-C1))); }
else if(P == 27) { PatternName = "ThreeOutsideUpPattern"; Pv = ((O2>C2)
AND (C1>O1) AND (C1>= O2) AND (C2>= O1) AND ((C1-O1)>(O2-C2)) AND (C>O) AND
(C>C1)); }
else if(P == 28) { PatternName = "BullishHarami"; Pv = ((O1>C1) AND (C>O)
AND (C<= O1) AND (C1<= O) AND ((C-O)<(O1-C1))); }
else if(P == 29) { PatternName = "ThreeInsideUpPattern"; Pv = ((O2>C2)
AND (C1>O1) AND (C1<= O2) AND (C2<= O1) AND ((C1-O1)<(O2-C2)) AND (C>O) AND
(C>C1) AND (O>O1)); }
else if(P == 30) { PatternName = "PiercingLine"; Pv = ((C1<O1) AND
(((O1+C1)/2)<C) AND (O<C) AND (O<C1) AND (C<O1) AND
((C-O)/(.001+(H-L))>0.6)); }
else if(P == 31) { PatternName = "BearishHarami"; Pv = ((C1>O1) AND (O>C)
AND (O<= C1) AND (O1<= C) AND ((O-C)<(C1-O1))); }
else if(P == 32) { PatternName = "ThreeInsideDownPattern"; Pv = ((C2>O2)
AND (O1>C1) AND (O1<= C2) AND (O2<= C1) AND ((O1-C1)<(C2-O2)) AND (O>C) AND
(C<C1) AND (O<O1)); }
else if(P == 33) { PatternName = "ThreeWhiteSoldiers"; Pv = (C>O*1.01)
AND (C1>O1*1.01) AND (C2>O2*1.01) AND (C>C1) AND (C1>C2) AND (O<C1) AND
(O>O1) AND (O1<C2) AND (O1>O2) AND (((H-C)/(H-L))<.2) AND
(((H1-C1)/(H1-L1))<.2) AND (((H2-C2)/(H2-L2))<.2); }
else if(P == 34) { PatternName = "DarkCloudCover"; Pv = (C1>O1*1.01) AND
(O>C) AND (O>H1) AND (C>O1) AND (((C1+O1)/2)>C) AND (C>O1) AND
(MA(C,13)-Ref(MA(C,13),-4)>0); }
else if(P == 35) { PatternName = "ThreeBlackCrows"; Pv = (O>C*1.01) AND
(O1>C1*1.01) AND (O2>C2*1.01) AND (C<C1) AND (C1<C2) AND (O>C1) AND (O<O1)
AND (O1>C2) AND (O1<O2) AND (((C-L)/(H-L))<.2) AND (((C1-L1)/(H1-L1))<.2)
AND (((C2-L2)/(H2-L2))<.2); }
else if(P == 36) { PatternName = "doji"; Pv = (O == C); }
else if(P == 37) { PatternName = "GapUp"; Pv = GapUp(); }
else if(P == 38) { PatternName = "GapDown"; Pv = GapDown(); }
else if(P == 39) { PatternName = "BigGapUp"; Pv = L>1.01*H1; }
else if(P == 40) { PatternName = "BigGapDown"; Pv = H<0.99*L1; }
else if(P == 41) { PatternName = "HugeGapUp"; Pv = L>1.02*H1; }
else if(P == 42) { PatternName = "HugeGapDown"; Pv = H<0.98*L1; }
else if(P == 43) { PatternName = "DoubleGapUp"; Pv = GapUp() AND
Ref(GapUp(),-1); }
else if(P == 44) { PatternName = "DoubleGapDown"; Pv = GapDown() AND
Ref(GapDown(),-1); }
return Pv;
}
do you have an opinion on the lack of monte carlo similation available in Amibroker?
I did read somewhere (I've been sooo busy googling) that you can set the postionscore to random (ie override the alphabetical selection) and then run manual iterations. I assume that you have to run many iterations and then crunch the numbers in excel, which seem like hard work.
what's the difference between the "portfolio" backtester and the "custom" backtester??
Can some-one give me an example of both? I've been backtesting a system, but now I don't know if I'm using the portfolio backtester or the custom backtester.
Captain Black, many thanks for your reply. It was most helpful.
Given your knowledge of Amibroker and coding, do you have an opinion on the lack of monte carlo similation available in Amibroker?
I did read somewhere (I've been sooo busy googling) that you can set the postionscore to random (ie override the alphabetical selection) and then run manual iterations. I assume that you have to run many iterations and then crunch the numbers in excel, which seem like hard work.
Hi, I'm a newbie trial-ing Amibroker before buying it. I'm finding understanding AFL quite a challenge, coming from a non programming background. Would anyone know if there's a course (hopefully affordable) in Sydney? I just think it might be easier if someone's explaining the fundamentals of it, saving some valuable time trying to read it all. Thanks
Hi, I'm a newbie trial-ing Amibroker before buying it. I'm finding understanding AFL quite a challenge, coming from a non programming background. Would anyone know if there's a course (hopefully affordable) in Sydney? I just think it might be easier if someone's explaining the fundamentals of it, saving some valuable time trying to read it all. Thanks
I was looking at all these else if statements, doesn't Amibroker have Case statements?else if(P == 38) { PatternName = "GapDown"; Pv = GapDown(); }
else if(P == 39) { PatternName = "BigGapUp"; Pv = L>1.01*H1; }
;
I was looking at all these else if statements, doesn't Amibroker have Case statements?
CHANGES FOR VERSION 4.91.0 (as compared to 4.90.5)
AFL: switch/case statement added (completed: 2007-03-31) (ext.ID: 580). More information: http://www.amibroker.com/guide/v50/keyword/switch.html (note: this link not working)
Example:
for( n = 0; n < 10; n++ )
{
printf("Current n = %f\n", n );
switch(n) {
case0:
printf("The number is zero.\n");
break;
case3:
case5:
case7:
printf("n is a prime number\n");
break;
case2: printf("n is a prime number\n");
case4:
case6:
case8:
printf("n is an even number\n");
break;
case1:
case9:
printf("n is a perfect square\n");
break;
default:
printf("Only single-digit numbers are allowed\n");
break;
}
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